Monthly Archives: October 2014

September 2014 Changelog

EmpireMUD 2.0 Alpha Change Log

September 30, 2014

  • Fountains and Wells: Converted these from map sectors to building types, and adding the DRINK building flag that allows a building to provide drinkable water.
  • Build: All build recipes have been moved into the craft recipe system.
  • Craft OLC: Updated to allow buildings as craft recipes.
  • Upgrade: Reworked the upgrade command to read from building data and recipe data instead of needing a hard-coded upgrade for each building.
  • Shrines: Fixed a bug from Sunday’s building change, where shrines were causing data corruption and game crashes in some rare occasions, due to their building ID being set wrong.

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