Monthly Archives: September 2013

The Bad News

Some of you are already aware I’ve been sick for the last couple of weeks. Now I’m in the hospital and the preliminary diagnosis is leukemia. I am still waiting on a lot more tests.

I will still be around on the mud. Heck, I might be on more because there isn’t much to do here. If I can get my laptop here, I might even get some features done.

But please bear with me, as it’s going to be a rough couple weeks.

August 2013 Change Log

EmpireMUD 2.0 alpha Change Log

August 31, 2013

  • You can now get an extra skill at level 75 if you keep two skills at 0. HELP SKILL CAPS has more information.
  • Updated High Sorcery, Natural Magic, Stealth, and Vampire so that you can no longer acquire the first point for them if you have too many specialized skills.
  • Raised the skill requirement on Tunnel to 80.
  • Fixed a bug where the craft time on pottery was not being reduced by the Potter’s Hut.
  • Updated some help files.

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