EmpireMUD 2.0 Alpha Change Log
September 30, 2014
- Fountains and Wells: Converted these from map sectors to building types, and adding the DRINK building flag that allows a building to provide drinkable water.
- Build: All build recipes have been moved into the craft recipe system.
- Craft OLC: Updated to allow buildings as craft recipes.
- Upgrade: Reworked the upgrade command to read from building data and recipe data instead of needing a hard-coded upgrade for each building.
- Shrines: Fixed a bug from Sunday’s building change, where shrines were causing data corruption and game crashes in some rare occasions, due to their building ID being set wrong.